researches videogames consumer behaviour and attitudes across Europe
and the US.
Since 2003, GameVision has provided research tools for publishers
and developers to inform strategy, development, marketing decision
making and to help anticipate what consumers’ future requirements
will be and how to meet them.
All GameVision research products are subject to modification and
adaptation so that they evolve with the needs of subscribers.
GameVision has become the videogames industry standard, with the
vast majority of major publishers subscribing to its reports.
Current and past clients include: Activision, Capcom, Codemasters, Disney Interactive, EA, Koch Media, Microsoft, Nintendo, Rockstar, Sega, Sony, THQ, Ubisoft, and Warner Bros.